Come join the coolest new tech club!

Join WhizKids, the tech club that creates comics, animates images, mixes music, makes movies, and much more. Ages 6-12.

Now at all locations.

Summer Program: June 3 to August 5, 2017

  • April 1 - Registration opens for WhizKids, Melrose Camps, and TechKrew classes taking place in June
  • May 1 – Registration opens for WhizKids, Melrose Camps, and TechKrew classes taking place in July & August

Upcoming Events

Ready, Set, Code! Club: Open Lab (9-12) No Registration Required
(Alafaya - Computer Lab)
Need a little help or extra time with bringing your code to life? Join us to work through your ideas and find the resources for your project. Please note that the Ready, Set, Code! Club: Open Lab is designed to assist students with their projects for the club. Assistance during this session is limited to club participants and their projects.
Learn more >
(Windermere - Meeting Room)
Ever dreamed of making your own video game? Now you can with The Games Factory 2, it provides everything you need to create cool computer games.
Learn more >
WhizKids: Tech Hangout (6-17) No Registration Required
(Edgewater - Computer Classroom)
Event Category: Basic Tech Skills
Would you like to further explore a topic or idea covered in one of our classes? Come hangout with other kids and dig a little deeper.
Learn more >

Registration is required. Library account must be at zero balance in order to attend a class or camp. Non-Library cardholders may attend by paying a $10 non-refundable class registration fee and any applicable materials fee for each class or each camp day at the time of registration. Materials fees are non-refundable and non-transferrable to another class, camp or person under any circumstances. Cancellation must be made by 11:59 p.m. the day before the start of the class or camp to avoid a late cancellation fee. You must attend the first day of camp in order to participate in the rest of the camp. Failure to attend the first day of camp will result in a $15 no show fee. After attending the first day of camp, a $5 fee will be assessed each day absent during the camp. For more information, please read the Class and Camp Registration and Cancellation guidelines.

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