407.835.7323

Sunday:
1 p.m. - 5:30 p.m.
Monday - Thursday:
9 a.m. - 7:30 p.m.
Friday - Saturday:
9 a.m. - 5:30 p.m.
  • 2018-03-23-VideoCamp-2
  • 2018 March Video Meetup__03
  • _MG_6889
  • 2018 March Photo Meetup__02
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  • photo_meetup_portraits_01
  • 2018-FabLabMoldCamp05
  • DIYSubmersiblesCamp-Jul3117_05
  • Harold_MiniMakers-Jun1117_02
  • Juan_Logo-Jan0317_01
  • Juan_IntroToVR-Jan0417_02
  • Juan_IntroToVR-Jan0417_01
  • WestonHoward_Melose-MIX-Dec0317_29
  • WestonHoward_Melose-MIX-Dec0317_09
  • WestonHoward_Melose-MIX-Dec0317_26
  • WestonHoward_Melose-MIX-Dec0317_19
  • WestonHoward_Melose-MIX-Dec0317_04
  • WestonHoward_Melose-MIX-Dec0317_01
  • CreativeExpo-Feb1117_14
  • CreativeExpo-Feb1117_13

Upcoming Events

No Registration Required
Tuesday
April
23
9:30​am
(Fab Lab)
Event Category: Maker/DIY
Do you simply need a space and tools to build your maker projects? We have the equipment and tools, you bring your materials and projects! (tic101)
Learn more >
Registration Required
Tuesday
April
23
10:00​am
(Audio Production Studio)
Event Category: Audio Production
Gear up in the Audio Studio. Use microphones, preamps, interfaces and control surfaces to route an audio signal into Pro Tools for recording and mixing. (tic101)
Learn more >
Tuesday
April
23
10:00​am
(Video Production Studio)
Event Category: Melrose Studio Reservation
Video Studio reservations can be made by Melrose members with Video Studio access credentials. For more information on how to become a member of the Melrose Center, visit ocls.info/melrose. (tic101)
Learn more >
Tuesday
April
23
10:00​am
(Photo Studio)
Event Category: Melrose Studio Reservation
Photo Studio reservations can be made by Melrose members with Photo Studio access credentials. For more information on how to become a member of the Melrose Center, visit ocls.info/melrose. (tic101)
Learn more >
cancelled Registration Required
Tuesday
April
23
10:00​am
Scripts make arranging events in gameplay and responding to input from a user possible. Control the physical behaviors of game objects using C-sharp scripts in Unity.
Learn more >