At this time, the majority of our events and programs are virtual. Occasionally, we may host some in-person events that take place outdoors. Please read event descriptions carefully before registering. Services at all locations are limited to grab-and-go for materials or one hour of computer use.
Tuesday
April
13
10:00am
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn to correct and extract the UV coordinates of a biped character's geometry. This class is taught by Melrose Center Instructors.
Learn more > Tuesday
April
13
12:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn to apply, modify and define a skeletal structure of a biped character using the Rigify add-on. This class is taught by Melrose Center Instructors.
Learn more > Wednesday
April
14
4:00pm
(Online Technology Classroom 2)
Create Roblox games. In this introduction to game design and coding learn how to manipulate 3D parts to create obstacles and racers, then use code to bring your game to life.
Learn more > Thursday
April
15
4:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn the Unity Editor Interface, how to navigate the 3D environment and the basic workflow. This class is taught by Melrose Center Instructors.
Learn more > Thursday
April
15
6:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn the workflow to importing custom 3D models and third party assets into a Unity Project. This class is taught by Melrose Center Instructors.
Learn more > Saturday
April
17
12:00pm
(Online Technology Classroom 2)
Event Category:
Game Design & Virtual Reality
Give Steve and Alex fresh new looks. Design characters, items, blocks and mobs for Minecraft using Tynker.
Learn more > Tuesday
April
20
10:00am
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn to correct the diformation of the biped character's geometry when the skeletal structure is animated. This class is taught by Melrose Center Instructors.
Learn more > Tuesday
April
20
12:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Animate an endless walk cycle of a biped character using the timeline and graph editors. This class is taught by Melrose Center Instructors.
Learn more > Thursday
April
22
4:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn the basics on program behaviors for your game objects using c-sharp, variables and functions. This class is taught by Melrose Center Instructors.
Learn more > Thursday
April
22
6:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn how to capture the values from an input device and how to assign that value to the movements of the game character. This class is taught by Melrose Center Instructors.
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