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Southeast Branch Closing for Refresh

Southeast Branch will close December 1 - January 6, and reopen on January 7. Learn more about the refresh project.

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Classes & Events

Displaying 55 results
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Maya: Modeling
Registration Required
Friday
December
13
10:00​am
Melrose Center
(Melrose Classroom)
Event Category: Game Design & Virtual Reality
Develop a detailed humanoid arm. Learn to extrude, sub-divide and sculpt a 3D mesh.
Learn more >
*NEW CLASS* The 12 Principles of Animation in 3D
Registration Required
Friday
December
13
3:00​pm
Melrose Center
(Melrose Classroom)
Event Category: Game Design & Virtual Reality
Explore the 12 principles of animation and the influence they have had on 3D animation tools. Apply the principles using the Graph Editor in Maya to create an effective animation.
Learn more >
Maya: Modeling
Registration Required
Saturday
December
14
2:00​pm
Chickasaw Branch
(Chickasaw - Technology Classroom)
Event Category: Game Design & Virtual Reality
Develop a detailed humanoid arm. Learn to extrude, sub-divide and sculpt a 3D mesh.
Learn more >
Introduction to Virtual Reality
Registration Required
Saturday
December
14
2:00​pm
Melrose Center
(Simulation Lab / Simulators - Combined)
Event Category: Game Design & Virtual Reality
Explore a world of possibilities with the latest in virtual reality equipment and software. Learn about the principles of VR technology and major platforms.
Learn more >
Motion Capture Fundamentals
Registration Required
Saturday
December
14
4:00​pm
Melrose Center
(Simulation Lab / Simulators - Combined)
Event Category: Game Design & Virtual Reality
Discover the world of motion capture animation. Using the Perception Neuron motion capture suit and Axis Neuron software, learn techniques to record, edit and export motion capture data.
Learn more >
Introduction to Augmented Reality
Registration Required
Monday
December
16
2:00​pm
Hiawassee Branch
(Hiawassee - Training Lab)
Event Category: Game Design & Virtual Reality
Let augmented reality apps enhance real life experiences. Locate restaurants, design your living room, take measurements and create your own simple augmented reality with an easy to use apps.
Learn more >
*NEW CLASS* The 12 Principles of Animation in 3D
Registration Required
Tuesday
December
17
3:00​pm
Melrose Center
(Melrose Classroom)
Event Category: Game Design & Virtual Reality
Explore the 12 principles of animation and the influence they have had on 3D animation tools. Apply the principles using the Graph Editor in Maya to create an effective animation.
Learn more >
Introduction to Virtual Reality
Registration Required
Tuesday
December
17
4:30​pm
Melrose Center
(Simulation Lab / Simulators - Combined)
Event Category: Game Design & Virtual Reality
Explore a world of possibilities with the latest in virtual reality equipment and software. Learn about the principles of VR technology and major platforms.
Learn more >
Motion Capture Fundamentals
Registration Required
Thursday
December
19
2:00​pm
Melrose Center
(Simulation Lab / Simulators - Combined)
Event Category: Game Design & Virtual Reality
Discover the world of motion capture animation. Using the Perception Neuron motion capture suit and Axis Neuron software, learn techniques to record, edit and export motion capture data.
Learn more >
Maya: Retargeting Motion Capture Data
Registration Required
Thursday
December
19
3:30​pm
Melrose Center
(Melrose Classroom)
Event Category: Game Design & Virtual Reality
Animate a digital character using motion capture data. Learn how to create, define and edit a character's skeletal structure using Maya's HumanIK Solver.
Learn more >

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