Friday
December
13
10:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Develop a detailed humanoid arm. Learn to extrude, sub-divide and sculpt a 3D mesh.
Learn more > Friday
December
13
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Explore the 12 principles of animation and the influence they have had on 3D animation tools. Apply the principles using the Graph Editor in Maya to create an effective animation.
Learn more > Saturday
December
14
2:00pm
(Chickasaw - Technology Classroom)
Event Category:
Game Design & Virtual Reality
Develop a detailed humanoid arm. Learn to extrude, sub-divide and sculpt a 3D mesh.
Learn more > Saturday
December
14
2:00pm
(Simulation Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Explore a world of possibilities with the latest in virtual reality equipment and software. Learn about the principles of VR technology and major platforms.
Learn more > Saturday
December
14
4:00pm
(Simulation Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Discover the world of motion capture animation. Using the Perception Neuron motion capture suit and Axis Neuron software, learn techniques to record, edit and export motion capture data.
Learn more > Monday
December
16
2:00pm
(Hiawassee - Training Lab)
Event Category:
Game Design & Virtual Reality
Let augmented reality apps enhance real life experiences. Locate restaurants, design your living room, take measurements and create your own simple augmented reality with an easy to use apps.
Learn more > Tuesday
December
17
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Explore the 12 principles of animation and the influence they have had on 3D animation tools. Apply the principles using the Graph Editor in Maya to create an effective animation.
Learn more > Tuesday
December
17
4:30pm
(Simulation Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Explore a world of possibilities with the latest in virtual reality equipment and software. Learn about the principles of VR technology and major platforms.
Learn more > Thursday
December
19
2:00pm
(Simulation Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Discover the world of motion capture animation. Using the Perception Neuron motion capture suit and Axis Neuron software, learn techniques to record, edit and export motion capture data.
Learn more > Thursday
December
19
3:30pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Animate a digital character using motion capture data. Learn how to create, define and edit a character's skeletal structure using Maya's HumanIK Solver.
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