At this time, we're offering online classes and virtual events while our locations are limited to essential services.
Tuesday
January
19
5:30pm
Event Category:
Game Design & Virtual Reality
During this virtual event we will be available to answer general questions related to game development with Unity, Maya, Blender and a variety of input devices.
Learn more > Thursday
January
21
2:00pm
Event Category:
Game Design & Virtual Reality
Learn to create and setup a simple teleportation mechanic for a VR Game using Unity and Oculus. This class is taught by Melrose Center Instructors.
Learn more > Thursday
January
21
4:00pm
Event Category:
Game Design & Virtual Reality
Learn how to create and setup a User Interface for a VR Game with Unity and Oculus. This class is taught by Melrose Center Instructors.
Learn more > Thursday
January
21
6:00pm
Event Category:
Game Design & Virtual Reality
Learn how to program game object interactions in a VR game using Unity and Oculus. This class is taught by Melrose Center Instructors.
Learn more > Friday
January
22
11:00am
Tuesday
January
26
3:00pm
Event Category:
Game Design & Virtual Reality
This virtual event will introduce learners to the Blender interface, workflow, how to access tools and edit attributes of a 3D project. This class is taught by Melrose Center Instructors.
Learn more > Tuesday
January
26
5:00pm
Event Category:
Game Design & Virtual Reality
Learn to extrude, subdivide and edit a geometry to create a biped character. This class is taught by Melrose Center Instructors.
Learn more > Thursday
January
28
2:00pm
Event Category:
Game Design & Virtual Reality
Learn to correct and extract the UV coordinates of a biped character's geometry. This class is taught by Melrose Center Instructors.
Learn more > Thursday
January
28
3:45pm
Event Category:
Game Design & Virtual Reality
Learn to apply, modify and define a skeletal structure of a biped character using the Rigify add-on. This class is taught by Melrose Center Instructors.
Learn more > Friday
January
29
11:00am
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